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Zendulth Street, formerly known as Zenduth Street until its name had been corrupted over time,[1] was a major and extensive street in the city of Waterdeep that began in the city's North Ward[2][4][5][6] and continued into the city's Trades Ward, running along the entire length of the western wall of the City of the Dead.[3]

Geography[]

This street began in the North Ward at the intersection of Golden Serpent Street, Saerdoun Street,[2][4][5][6] and the Cliffwatch.[1][4] It ran southwest off of them and, like the former two roads, Zendulth Street was initially paved in cobblestone. It became paved in hard-packed dirt and gravel for a block after passing its first gate into the City of the Dead, then became paved in corduroy-logs as it reached its second gate.[2]

Along the way to that second gate, the road was met from the south by Beacon Street[2][3][5][6] and Malkur's Ride,[1][6][note 1] then from the north by Mhalsymber's Way and Sammarin's Street.[2][3][5][6] Once passing the western end of Sammarin's Street, this avenue became part of the Trades Ward as it passed through Andamaar's Street.[2][3][5][6]

Zendulth Street would continue to be paved in corduroy-logs for the majority of its length, becoming briefly cobblestone as it cut through the eastern end of the Coffinmarch and its entrance to the City of the Dead.[2] On its way to the Coffinmarch, the road was met from the west by Selduth Street, and a block after passing the Coffinmarch it would be met by Ironpost Street.[2][3][5][6] Finally, Zendulth Street ended at the southwestern corner of the City of the Dead, at an intersection of Burnt Wagon Way and Wall Way.[3]

Notable Locations[]

Dunblast Roofing Company
A carpentry business that stood at the corner of Ironpost Street and Zendulth Street until the late 14th century DR,[7][8] at which point the business moved to the corner of Zendulth Street and the Coffinmarch.[9]

Appendix[]

Notes[]

  1. Across the editions this street went unlabeled on maps of Waterdeep. It was only revealed by Ed Greenwood on November 14th, 2021.

References[]

  1. 1.0 1.1 1.2 1.3 Ed Greenwood (2021-11-14). Some Unlabeled North Ward Roads (Tweet). theedverse. Twitter. Archived from the original on 2021-11-14. Retrieved on 2021-11-14.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 Map included in Ed Greenwood and Steven E. Schend (July 1994). City of Splendors. (TSR, Inc). ISBN 978-1560768685.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Map 8/10 included in Ed Greenwood and Jeff Grubb, cartographers Dennis Kauth and Frey Graphics (September 1988). City System. Edited by Karen Boomgarden. (TSR, Inc.). ISBN 0-8803-8600-2.
  4. 4.0 4.1 4.2 4.3 Map 9/10 included in Ed Greenwood and Jeff Grubb, cartographers Dennis Kauth and Frey Graphics (September 1988). City System. Edited by Karen Boomgarden. (TSR, Inc.). ISBN 0-8803-8600-2.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Poster map included in Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc.). ISBN 0-88038-490-5.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Map by Jason Engle included in Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast). ISBN 978-0-7869-6625-7.
  7. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 37. ISBN 0-88038-490-5.
  8. Ed Greenwood and Steven E. Schend (July 1994). “Who's Who in Waterdeep”. City of Splendors (TSR, Inc), p. 38. ISBN 0-5607-6868-1.
  9. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), pp. 100–101. ISBN 0-7869-3693-2.
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