A zombie was an undead creature usually created by the re-animation of a corpse. Unlike animated skeletons, zombies still retained some flesh on their bodies and gave off a horrid, rank smell. They were almost mindless, but could be given simple commands, such as "kill anyone who opens the treasure chest." Virtually any solid creature could be turned into a zombie; in addition to humanoids, troglodytes, minotaurs, ogres, and even beholders could be turned into zombies.[1][3]

Description[edit | edit source]

Basically, a zombie was the corpse of a creature that had been animated by someone who could manipulate negative energy, such as a cleric. For example, a cleric would be able to use negative energy on a corpse and make it move its body, arms, legs, etc.[3] Zombies could also rise spontaneously if an area was saturated with necromantic magic.[1]

Zombies dragged their feet and so did not leave clear prints.[6]

Variants[edit | edit source]

Absorbing zombie
Able to absorb damaging spells rather than taking damage from them.[7]
Acid zombie
Nearly pure white with glistening skin and oozing acid.[8]
Ankylosaurus zombie
A zombie created from the corpse of an ankylosaurus, typical to the jungles of Chult.[9]
Ash zombie

A group of zombies rising to serve.

A zombie created from ash of the victims of the Mount Hotenow explosion. Usually Thayan magic in the creation.[10][11]
Bloodthirsty zombie
These zombies drained blood with their bite.[12]
Corpse creature
A zombie that retained knowledge and skills it possessed in life.[13]
Beholder zombie
Sometimes called Death tyrants; zombified beholders which possessed some of their deadly abilities.[14]
Diseased zombie
These were carriers of the disease known as 'filth fever'.[12]
Fast zombie (or quick zombie)
Moved much faster and could act more quickly than a standard zombie.[15][12]
Girallon zombie
Crated from the corpse of a girallon, typical to some locations in Chult.[9]
Undead hounds found in Shadowfell and sometimes used by Thayan necromancers.[16]
Hunting zombie
These hunted their prey by scent.[12]
Juju zombie
Free-willed, sentient zombies often created from powerful curses or other fell magics.[17]
Ogre zombie
Powerful zombies created from dead ogres.[1]
Sea zombie
Created from the corpses of humans who drowned at sea.[4]
Tyrannosaurus zombie
Created from the corpse of a tyrannosaurus, typical to Chult. These fearsome creatures could regurgitate zombies from their gullets.[9]
Tyrantfog zombie
Priests of evil deities killed by other evil deities.[18]
Zombie dragon
Created from dragons and retained some of their deadly abilities. Not to be confused with dracoliches.[19]

Appendix[edit | edit source]

Gallery[edit | edit source]

Appearances[edit | edit source]

Dungeon #17: "The Waiting Room of Yen-Wang-Yeh"Dungeon #21: "Jammin'"Dungeon #29: "Nymph's Reward"The Sword of the DalesThe Secret of SpiderhauntHellgate KeepThe Accursed TowerPool of Radiance: Attack on Myth DrannorCity of the Spider QueenSons of GruumshThe Twilight TombScourge of the Sword CoastThe Rise of TiamatCurse of StrahdTomb of AnnihilationWaterdeep: Dungeon of the Mad Mage
CanticleRed MagicThe Chaos CurseThe PaladinsBaldur's GatePool of Radiance: Ruins of Myth DrannorWindwalkerAnnihilationStorm of the DeadNeverwinterCharon's ClawNight of the Hunter
Referenced only
The Crimson Gold
Video Games
Pool of RadianceEye of the BeholderGateway to the Savage FrontierPools of DarknessSpelljammer: Pirates of RealmspaceTreasures of the Savage FrontierAl-Qadim: The Genie's CurseRavenloft: Strahd's PossessionBlood & MagicDescent to UndermountainBaldur's GateIcewind DaleBaldur's Gate: Dark AlliancePool of Radiance: Ruins of Myth DrannorNeverwinter NightsNeverwinter Nights: Shadows of UndrentideNeverwinter Nights 2Neverwinter Nights 2: Mysteries of WestgateNeverwinterSword Coast LegendsBaldur's Gate: Siege of DragonspearIdle Champions of the Forgotten RealmsNeverwinter Nights: Darkness over Daggerford
Board Games
Dungeon Command: Curse of UndeathDungeons & Dragons Adventure Begins
Card Games
Organized Play & Licensed Adventures
Defiance in PhlanHarried in Hillsfar

External Links[edit | edit source]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 1.4 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), pp. 315–316. ISBN 978-0786965614.
  2. Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), pp. 274–275. ISBN 978-0-7869-4852-9.
  3. 3.0 3.1 3.2 3.3 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 265–267. ISBN 0-7869-2893-X.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), pp. 373–374. ISBN 1-5607-6619-0.
  5. Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 103. ISBN 0-9356-9600-8.
  6. R.A. Salvatore (February 2002). Canticle. (Wizards of the Coast), p. 221. ISBN 0-7869-1604-4.
  7. Rudy Thauberger (October 1996). “The Dragon's Bestiary: The necromancer's armory”. In Pierce Watters ed. Dragon #234 (TSR, Inc.), p. 57.
  8. Rudy Thauberger (October 1996). “The Dragon's Bestiary: The necromancer's armory”. In  ed. Dragon #234 (TSR, Inc.), p. 55.
  9. 9.0 9.1 9.2  (September 19, 2017). Tomb of Annihilation. Edited by . (Wizards of the Coast), pp. 240–241. ISBN 978-0-7869-6610-3.
  10.  (July 2012). Neverwinter. (Wizards of the Coast). ISBN 0-7869-6027-2.
  11. Neverwinter (MMO)
  12. 12.0 12.1 12.2 12.3  (October 2004). Libris Mortis: The Book of Undead. (Wizards of the Coast), p. 173. ISBN 0-7869-3433-6.
  13.  (Oct 2002). Book of Vile Darkness. (Wizards of the Coast), p. 185. ISBN 0-7869-0672-3.
  14.  (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 309–310. ISBN 0-7869-1836-5.
  15.  (October 1996). “The Dragon's Bestiary: The necromancer's armory”. In  ed. Dragon #234 (TSR, Inc.), p. 56.
  16.  (2011). Gates of Neverdeath. (Wizards of the Coast), p. 11.
  17.  (May 2003). Unapproachable East. (Wizards of the Coast), pp. 66–67. ISBN 0-7869-2881-6.
  18.  (February 2001). Monster Compendium: Monsters of Faerûn. (Wizards of the Coast), p. 85. ISBN 0-7869-1832-2.
  19.  (November 2003). Draconomicon: The Book of Dragons. (Wizards of the Coast), pp. 197–198. ISBN 0-7869-2884-0.

Connections[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.