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A zombie was an undead creature usually created by the re-animation of a corpse. Unlike animated skeletons, zombies still retained some flesh on their bodies and gave off a horrid, rank smell. They were almost mindless, but could be given simple commands, such as "kill anyone who opens the treasure chest." Virtually any solid creature could be turned into a zombie; in addition to humanoids, troglodytes, minotaurs, ogres, and even beholders could be turned into zombies.[2][4]

DescriptionEdit

Basically, a zombie was the corpse of a creature that had been animated by someone who could manipulate negative energy, such as a cleric. For example, a cleric would be able to use negative energy on a corpse and make it move its body, arms, legs, etc.[4] Zombies could also rise spontaneously if an area was saturated with necromantic magic.[2]

Zombies dragged their feet and so did not leave clear prints.[6]

VariantsEdit

Absorbing zombie
Able to absorb damaging spells rather than taking damage from them.[7]
Acid zombie
Nearly pure white with glistening skin and oozing acid.[8]
Ankylosaurus zombie
A zombie created from the corpse of an ankylosaurus, typical to the jungles of Chult.[9]
Ash zombie
Zombies

A group of zombies rising to serve.

A zombie created from ash of the victims of the Mount Hotenow explosion. Usually Thayan magic in the creation.[10][11]
Bloodthirsty zombie
These zombies drained blood with their bite.[12]
Corpse creature
A zombie that retained knowledge and skills it possessed in life.[13]
Beholder zombie
Sometimes called Death tyrants; zombified beholders which possessed some of their deadly abilities.[14]
Diseased zombie
These were carriers of the disease known as 'filth fever'.[12]
Fast zombie (or quick zombie)
Moved much faster and could act more quickly than a standard zombie.[15][12]
Girallon zombie
Crated from the corpse of a girallon, typical to some locations in Chult.[9]
Hunting zombie
These hunted their prey by scent.[12]
Juju zombie
Free-willed, sentient zombies often created from powerful curses or other fell magics.[16]
Ogre zombie
Powerful zombies created from dead ogres.[2]
Sea zombie
Created from the corpses of humans who drowned at sea.[1]
Tyrannosaurus zombie
Created from the corpse of a tyrannosaurus, typical to Chult. These fearsome creatures could regurgitate zombies from their gullets.[9]
Tyrantfog zombie
Priests of evil deities killed by other evil deities.[17]
Zombie dragon
Created from dragons and retained some of their deadly abilities. Not to be confused with dracoliches.[18]

AppendixEdit

AppearancesEdit

Adventures
The Accursed TowerCity of the Spider QueenCurse of StrahdDefiance in PhlanHarried in HillsfarHellgate Keep (adventure)JamminNymph's RewardPool of Radiance: Attack on Myth DrannorThe Rise of TiamatThe Secret of SpiderhauntSons of GruumshThe Sword of the DalesTomb of AnnihilationThe Twilight TombThe Waiting Room of Yen-Wang-YehWaterdeep: Dungeon of the Mad Mage
Board Games
Dungeon Command: Curse of Undeath
Card Games
Dragonfire
Novels
AnnihilationBaldur's GateCanticleCharon's ClawThe Chaos CurseNight of the HunterNeverwinterThe PaladinsRed MagicStorm of the DeadWindwalker
Video Games
Al-Qadim: The Genie's CurseBaldur's GateBaldur's Gate: Dark AllianceBaldur's Gate: Siege of DragonspearBlood & MagicDescent to UndermountainEye of the BeholderGateway to the Savage FrontierIcewind DaleIdle Champions of the Forgotten RealmsNeverwinterNeverwinter NightsNeverwinter Nights: Shadows of UndrentideNeverwinter Nights 2Neverwinter Nights 2: Mysteries of WestgatePool of RadiancePools of DarknessPool of Radiance: Ruins of Myth DrannorRavenloft: Strahd's PossessionSpelljammer: Pirates of RealmspaceSword Coast LegendsTreasures of the Savage Frontier

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), pp. 373–374. ISBN 1-5607-6619-0.
  2. 2.0 2.1 2.2 2.3 2.4 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), pp. 315–316. ISBN 978-0786965614.
  3. Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), pp. 274–275. ISBN 978-0-7869-4852-9.
  4. 4.0 4.1 4.2 4.3 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 265–267. ISBN 0-7869-2893-X.
  5. Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 103. ISBN 0-9356-9600-8.
  6. R.A. Salvatore (February 2002). Canticle. (Wizards of the Coast), p. 221. ISBN 0-7869-1604-4.
  7. Rudy Thauberger (October 1996). “The Dragon's Bestiary: The necromancer's armory”. In Pierce Watters ed. Dragon #234 (TSR, Inc.), p. 57.
  8. Rudy Thauberger (October 1996). “The Dragon's Bestiary: The necromancer's armory”. In Pierce Watters ed. Dragon #234 (TSR, Inc.), p. 55.
  9. 9.0 9.1 9.2 Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), pp. 240–241. ISBN 978-0-7869-6610-3.
  10. R.A. Salvatore (July 2012). Neverwinter. (Wizards of the Coast). ISBN 0-7869-6027-2.
  11. Neverwinter (MMO)
  12. 12.0 12.1 12.2 12.3 Andy Collins, Bruce R. Cordell (October 2004). Libris Mortis: The Book of Undead. (Wizards of the Coast), p. 173. ISBN 0-7869-3433-6.
  13. Monte Cook (Oct 2002). Book of Vile Darkness. (Wizards of the Coast), p. 185. ISBN 0-7869-0672-3.
  14. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 309–310. ISBN 0-7869-1836-5.
  15. Rudy Thauberger (October 1996). “The Dragon's Bestiary: The necromancer's armory”. In Pierce Watters ed. Dragon #234 (TSR, Inc.), p. 56.
  16. Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), pp. 66–67. ISBN 0-7869-2881-6.
  17. James Wyatt and Rob Heinsoo (February 2001). Monster Compendium: Monsters of Faerûn. (Wizards of the Coast), p. 85. ISBN 0-7869-1832-2.
  18. Andy Collins, James Wyatt, and Skip Williams (November 2003). Draconomicon: The Book of Dragons. (Wizards of the Coast), pp. 197–198. ISBN 0-7869-2884-0.

ConnectionsEdit

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