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Zox Clammersham was a rock gnome archmage and adventurer who settled within Undermountain during the 15th century DR.[2] He claimed a small lair that came to be known as Clammersham Palace, settled down and retired from the life of adventuring.[1]

RelationshipsEdit

Following the death of his comrades, Zox was left alone within Trobriand's Graveyard of Undermountain. After some time, he gained the company of an amulet-less shield guardian known as Rex, who served as his bodyguard, along with a giant badger he kept as a pet.[1]

Zox was extremely fearful of the hobgoblins that invaded the Graveyard during the 15th century. He maintained a friendship with the local azer and "smiley" lava children.[1]

PossessionsEdit

In addition to the ring that granted Zox control over the graveyard's scaladar, he kept a number of interesting and valuable items within his private chambers. He had a set of Nolzur's marvelous pigments and a small, ordinary music box that played a simple tune.[1]

HistoryEdit

Some time before the Year of Three Ships Sailing, 1492 DR,[note 1] Zox and his adventuring party delved into Undermountain, but were mostly slain. Zox survived and settled into a life of solitude for some time, having lost all track of time along with any semblance of socialization. He managed to sustain himself on the fungi that grew near the lair of a nearby group of myconid.[1]

Zox managed to claim one of Trobriand's rings, which allowed him control over the scaladar found within the Graveyard. Using them as a labor force, Zox managed to create the Simulacrux, a gargantuan machine that replicated scaladar by means of a modified simulacrum spell that used rust as its material component.[3]

AppendixEdit

NotesEdit

  1. Canon material does not provide a year for the events described in Waterdeep: Dragon Heist, but Christopher Perkins answered a question via Twitter and stated the year was 1492 DR. Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist).

ReferencesEdit

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